Trial of the Mad Dog

Trial of the Mad Dog is a prototype of a board game developed with fellow students of mine for the course Gameplay Design at the University of Gothenburg. It was designed with inspirations from the game “Tag” and a Cops and Robbers theme.

The game is played by up to four players competing in a number of rounds equaling the number of players, every player once taking on the role of the Cop, while the other players are the Robbers. Goal of the game is to collect as much money as possible throughout the rounds. This is done by either collecting money bags as a Robber or by catching Robbers as a Cop, acquiring that Robbers current loot.

If you are interessted in reading more about Trial of the Mad Dog please feel free to read the Report of the Game Design Concept.

Team

  • Ludvig Arlebrink
  • Christopher Black (myself)
  • Marek Černák
  • Muhammad Ashar Imtiaz
  • Orestis Lianoudakis
  • Adrián Navarro Pérez

Contribution

I was mostly involved in the gameplay design and physical prototyping.