Repairinator

This game was developed in the context of the Game Development Project course at This game was developed during the Global Game Jam 2020. The theme given for the game jam was “Repair”.

Repairinator is a twin-stick shooter in which the player takes control the maintenance robot Mr. Repairinator. While the larger ROBO defends you from the villainous NX-103 bots, it is your job to keep ROBO functional by shooting repairing bullets at him. Provide ROBO with the required repair bullets and switch ROBO’s combat mode between melee and ranged to keep ROBO alive as long as possible.

If you want to learn more about Repairinator or try it for yourself, you can do so here.

Team

  • Christopher Black (myself)
  • Muhammad Ashar Imtiaz
  • Orestis Lianoudakis

Contribution

While also involved with the game design, my main focus was the gameplay implementation in Unity using C#.