
This game was developed as part of my bachelor thesis. BallinAR is an augmented reality highscore game for Android.
A marker, which is used for the tracking, has to be printed and placed on a flat surface. Using swipe controls the player can now throw a ball on a virtual basket scoring points. The player can also place different items next to the marker to create obstacles to overcome, making it more difficult to score.
Team
- Christopher Black (myself)
Contribution
I developed the complete app by myself, using Unity and Vuforia. 3D Assets were provided by Martin Kögel.
